About Me.
I'm a learning experience architect and emerging technology strategist with over a decade of experience designing bold, immersive learning solutions that challenge the status quo and twenty years in design and technology. I build future-ready learning ecosystems that blend creativity, strategy, and innovation to drive engagement, performance, and transformation.
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With a Master's degree in Learning and Emerging Technologies and a graduate certificate in STEM Learning, I bring a research-driven foundation to every project I lead—whether it's for federal agencies, enterprise clients, or startups. My approach is rooted in world-building and systems thinking, allowing me to design solutions that aren’t just effective, but also meaningful and sustainable.
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Throughout my career, I’ve led high-impact initiatives involving gamification, simulation training, and AI-enhanced learning design. I’m passionate about reimagining how people learn and adapt in a rapidly changing world, and I thrive at the intersection of storytelling, technology, and human-centered design.
I see learning not as a one-size-fits-all system, but as an evolving experience that should empower people. I’m here to shape what’s next in learning—by leading teams, influencing strategy, and building solutions that move people and organizations forward.

Education
2017-2019
State University of New York
Empire State University
Masters in Learning and Emerging Technologies
Concentration: Emerging technologies, innovation implementation and human-computer interaction. Additional graduate certificate in STEM training with emerging technologies earned.
2014-2016
State University of New York
Empire State University
Bachelors of Science
Concentration: Business, branding, and international marketing communications. Additional focus on ethics and cognitive science.
2004-2007
State University of New York
Ulster Community College
Associates in Science
Concentration: Computer graphics and technology, web design and interactive media.
Additional Certifications
2025
Michigan State University
2024
GAQM
Game Design and Development with UNITY Specialization
Concentration: Developing 2D and 3D games in Unity
Associate Project Manager
Concentration: Project management, AGILE/SCRUM/WATERFALL
2023
User Experience Professional Certification
Concentration: User Experience research, design, and UI design/development
2019
MIT
Post-grad Short Program - Innovation and Technology
Concentration: Building competitive advantages through innovation and technology.